Victoria Pidust creates digital images that exist between riddle and reality. She photographs her urban and private environment and then digitally processes the photos. With the computer, she divides and deforms them in order to assemble the fragments into new, beautiful but sometimes disturbing images.
Fascinated by algorithms and the logic of the machine Victoria Pidust uses 3D computer programs similar to architects’ programs that present designs in lifelike, three-dimensional renderings. She takes the deformed fragments of her photos and builds bizarre models that stand and move like ‘real’ in virtual space. Eventually, those objects with their fluid movements are captured in two-dimensional images. All details seem clear and familiar, even hyper-real, but are completely distorted. This process corresponds to the fact that we do not have enough information to understand the world properly, to look behind the surface.
Edition of 1/3 + 1AP
Giclée print on archival baryta paper mounted on alu-dibond
225 × 150 cm